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How to convert Sonic generations models into somthing else
How to convert Sonic generations models into somthing else











how to convert Sonic generations models into somthing else

I have been searching everywhere for about more than two weeks now on how to find a proper way on how to do this. My goal is to replace the default Generations Spinner and Spanner enemy models with the Sonic Unleashed models. Unsurprisingly, after trying to follow these videos, I only come up with a garbled mess of a Sonic model in-game, or in most cases a crash at the loading screen. The only tutorials available are a few rather low-quality videos on YouTube with no voice-overs simply "showing" the process of replacing a Sonic Generation model ind 3ds Max and exporting it back into Generations. ar files and the Generations archive editor to place the new modified models back into Generations. Lastly I also have tools to unpack and repack. mesh so I can then convert them back into a. I also have the EasyOgreMax exporter to export the. Can someone who knows how to do this provide me a tutorial or a link to one that explains the how-to on this issue.įor starters I already have 3Ds Max (2017) and the Sonic Glvl Maxscript that imports Sonic Generation's. I haven't been able to find a proper tutorial for how to replace models in Sonic Generations, yet there are so many mods that replace the models in Sonic Generations, e.g. An easy fix, really.How Do I Swap or change the models in Sonic Generations? e.g.(Sonic's model) And the weird pink normal maps are something that I know how to fix (seeing as I did so for the Sonic and Sega All-Stars Racing cars for Apoc), all that needs to be done is swapping the red and alpha channels with each other. Yeah, I'm certain he'll include every single texture for the characters. Did you figure out how to convert them to the proper format, too, or are you just ignoring them?I'll answer this for Apoc. Speaking of, what are you doing about the normal map textures? The ones for characters are proper, but the ones that belongs to characters seem to be slightly off, coming out purple more and semi-transparent. (12-18-2011, 08:34 PM)Peardian Wrote: Hehe, snazzy.īy good, though, I mean it better include all of the textures that belong to the model! Might've been modelled by a different person (or group). Funny thing is that those models are completely different from the in-game characters, geometry and textures. of those models have any rigging, but yes, they can be exported, too. Nitro Wrote: Should we expect most of the characters here?













How to convert Sonic generations models into somthing else